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FEITIÇOS

Spell Level Vocation Mana Health Price Description
Small Sting 2 Alchemist 10 0 10 Throws a small poisonous sting on a target, dealing damage.
Poisonous Sting 10 Alchemist 20 0 10 Throws a poisonous sting on a target, dealing damage.
Mana Blessing 12 Alchemist 200 0 2,500 Blesses you or your friend, healing you or him over time for 3 minutes.
Self Idolize 12 Alchemist 200 0 2,500 Idolizes yourself, recovering mana over time for 3 minutes.
Instant Glue 18 Alchemist 80 0 3,240 Uses an especial glue on the enemy, reducing its speed by 20% for 30 seconds.
Death Sting 25 Alchemist 35 0 6,400 Summons a special sting and throw it to a target, dealing damage.
Health Blessing 31 Alchemist 200 0 8,875 Blesses you or your friend, healing you or him over time for 3 minutes.
Disease Cure 32 Alchemist 130 0 9,400 Removes negative buffs from an ally or from yourself.
Advantage Cancel 35 Alchemist 150 0 10,880 Cancels a random positive buff from an enemy.
Tidal Wave 36 Alchemist 140 0 12,268 You manipulate every water molecule around you, creating a powerful wave.
Clammy Skin 37 Alchemist 150 0 12,000 Creates a layer of mud around your skin, making enemies that attack you be slowed by 20% for 10 seconds. Lasts 3 minutes.
Mana Burn 38 Alchemist 100 0 12,600 Burns your opponent mana.
Group Aid 42 Alchemist 150 0 22,100 Heals all friends around you, for a medium amount of health.
Life Drain 48 Alchemist 150 0 20,670 Manipulates the organic or non organic targets, dealing damage.
Mana Consecration 60 Alchemist 300 0 38,000 Blesses you or your friend, healing you or him over time for 3 minutes.
Health Consecration 62 Alchemist 300 0 42,750 Consecrates you or your friend, healing you or him over time for 3 minutes.
Great Aid 65 Alchemist 140 0 50,000 Heals any friendly target, or you, for a good amount of health.
Clammy Shield 70 Alchemist 250 0 52,900 Creates a layer of mud around your shield, making enemies that attack you be slowed by 30% for 10 seconds. Lasts 3 minutes.
Unstable Potion 80 Alchemist 100 0 82,900 Creates a strange but powerful potion that deals damage to an enemy.
Life Steal 90 Alchemist 300 0 142,700 Steals part of the enemies life on your vision range, regenerating health.
Health Baptism 95 Alchemist 400 0 158,150 Baptizes you or your friend, healing you or him over time for 3 minutes.
Great Mana Burn 100 Alchemist 200 0 180,300 Burns a good quantity of your opponent mana.
Mana Baptism 105 Alchemist 400 0 190,300 Baptizes you or your friend, healing you or him over time for 3 minutes.
Great Self Idolize 105 Alchemist 400 0 190,300 Idolizes yourself, recovering mana over time for 3 minutes.
Great Unstable Potion 110 Alchemist 200 0 204,900 Creates a strange but very powerful potion that deals damage to an enemy.
Resuscitate 115 Alchemist 1,000 0 260,500 You are watching your friend's back. Using your healing powers, you will resuscitate them if they die in 10 seconds and they will get some health back. They cannot be resuscitated again for 60 seconds.
Knight Invocation 120 Alchemist 500 0 260,000 Summons a friendly creature that will attack your enemies. A black knight will be invoked.
Ultimate Aid 130 Alchemist 200 0 320,000 Heals any friendly target, or you, for a great amount of health.
Health Communion 140 Alchemist 500 0 405,070 Participate in communion with you or your friend, healing you or him over time for 3 minutes.
Mana Communion 150 Alchemist 500 0 499,700 Participate in communion with you or your friend, healing you or him over time for 3 minutes.
Ultimate Unstable Potion 160 Alchemist 300 0 632,000 Creates a strange but very powerful potion that deals damage to an enemy.
Earthquake 170 Alchemist 300 0 713,500 You manipulate every earth molecule around you, creating a powerful wave.
Soul Drain 180 Alchemist 600 0 840,070 Manipulates the organic or non organic target soul, dealing damage.
Mass Aid 190 Alchemist 300 0 974,000 Heals all friends around you, for a big amount of health.
Great Resuscitate 200 Alchemist 2,000 0 1,100,800 You are watching your friend's back. Using your healing powers, you will resuscitate them if they die in 10 seconds and they will get some health back. They cannot be resuscitated again for 60 seconds.
Soul Steal 210 Alchemist 900 0 1,260,000 Steals part of the enemies soul on your vision range, regenerating health.
Unbalanced Elixir 220 Alchemist 400 0 1,460,320 Creates a strange but very powerful elixir that deals damage to an enemy.
Ultimate Mana Burn 230 Alchemist 500 0 1,620,000 Burns a large quantity of your opponent mana.
Soul Cure 240 Alchemist 300 0 1,735,900 Heals you or your friend with a big amount of health, curing any diseases as well.
Supreme Aid 250 Alchemist 500 0 2,090,700 Heals any friendly target, or you, for a supreme amount of health.
Health Sacrament 260 Alchemist 600 0 2,250,000 Participate in sacrament with you or your friend, healing you or him over time for 3 minutes.
Mana Sacrament 270 Alchemist 600 0 2,560,000 Participate in sacrament with you or your friend, healing you or him over time for 3 minutes.
Ultimate Idolize 270 Alchemist 600 0 2,560,000 Idolizes yourself, recovering mana over time for 3 minutes.
Great Unbalanced Elixir 280 Alchemist 500 0 2,800,400 Creates a strange but very powerful elixir that deals damage to an enemy.
Soul Resuscitate 290 Alchemist 3,000 0 3,050,200 You are watching your friend's back. Using your healing powers, you will resuscitate them if they die in 10 seconds and they will get some health back. They cannot be resuscitated again for 60 seconds.
Dark Matter Wave 320 Alchemist 1,200 0 3,810,200 You have learned the deepest secrets of the universe, which allows you to manipulate dark matter. The dark matter wave destroys the atoms it comes in contact with.
Clammy Armor 330 Alchemist 400 0 4,171,500 Creates a layer of mud around your armor, making enemies that attack you be slowed by 40% for 10 seconds. Lasts 3 minutes.
Ultimate Unbalanced Elixir 340 Alchemist 600 0 4,542,700 Creates a strange but very powerful elixir that deals damage to an enemy.
Auxilium 350 Alchemist 800 0 4,935,300 Heals any friendly target, including you, for an immense amount of health.
Energy Resuscitate 360 Alchemist 4,000 0 5,349,900 You are watching your friend's back. Using your healing powers, you will resuscitate them if they die in 10 seconds and they will get some health back. They cannot be resuscitated again for 60 seconds.
Energy Steal 370 Alchemist 1,500 0 5,787,100 Steals part of the enemies energy on your vision range, regenerating health.
Supreme Mana Burn 380 Alchemist 800 0 6,247,500 Burns a large quantity of your opponent mana.
Great Clammy Armor 390 Alchemist 750 0 6,731,700 Creates a layer of mud around your armor, making enemies that attack you be slowed by 40% for 10 seconds. Lasts 6 minutes.
Dark Matter Beam 400 Alchemist 1,800 0 7,240,300 You have learned the deepest secrets of the universe, which allows you to manipulate dark matter. The dark matter wave destroys the atoms it comes in contact with.
Small Haste 1 All 10 0 10 Focus your mind on your feet, making you run a little faster for 30 seconds.
Tiny Cure 1 All 10 0 10 Heals you with a tiny quantity of health.
Jump 1 All 5 0 10 Jumps over a player.
Swap 1 All 5 0 10 Swaps position with a player.
Small Cure 20 All 30 0 4,080 Heals you with a small quantity of health.
Haste 20 All 50 0 5,190 Focus your mind on your feet, making you run faster for 30 seconds.
Weapon Shield 40 All 90 0 14,960 Creates a shield that has a 10% chance to absorb a weapon damage. Lasts for 10 minutes.
Spell Shield 45 All 100 0 18,420 Creates a shield that has a 10% chance to absorb a spell damage. Lasts for 10 minutes.
Light Rage 2 Berserker 0 30 10 Enters in the rage state, increasing your attack by 35% for 3 minutes.
Axe Throw 2 Berserker 10 25 10 Shoots a sharp axe on a target, dealing damage.
Small Adrenaline 10 Berserker 0 40 10 Reduces your attack delay by 25% for 3 minutes.
Blood Crust 15 Berserker 0 90 2,520 With your own blood and the blood of your enemies, you create this thick blood crust which increases your armor by 50% for 3 minutes.
Infuriate 20 Berserker 10 75 4,175 You go berserk. The raging energy is so big that it causes damage around you. You replenish your health with the blood of the enemy.
Thin Blood Shield 25 Berserker 0 90 6,400 Creates a blood shield that protects you in 20% of spell damages. Lasts 3 minutes.
Health Leech 30 Berserker 0 100 11,500 Sucks the blood of your enemies on every attack, regenerating a percentage of the damage dealt. Lasts 3 mins.
Rage 33 Berserker 0 90 9,850 Increases your attack by 40% for 3 minutes.
Small Bleeding 37 Berserker 0 150 11,990 Bleeds out dispelling some negative spells, removing all negative buffs from you.
Great Adrenaline 45 Berserker 0 150 22,100 Reduces your attack delay by 50% for 3 minutes.
Big Rage 55 Berserker 0 160 30,150 Increases your attack by 45% for 3 minutes.
Axe Toss 60 Berserker 25 150 43,200 Skillfully toss an axe on a target, dealing damage.
Blood Shield 70 Berserker 0 150 66,100 Creates a blood shield that protects you in 30% of spell damages. Lasts 3 minutes.
Rageful Haste 75 Berserker 0 310 81,350 You can't control your rage anymore. Makes you a lot faster for 30 seconds.
Great Rage 80 Berserker 0 240 82,900 Increases your attack by 50% for 3 minutes.
Bleeding 85 Berserker 0 300 90,000 Bleeds out dispelling some negative spells, removing all negative buffs from you and blocking 75% of negative spells for 2 seconds.
Great Infuriate 90 Berserker 25 200 141,500 You go berserk. The raging energy is so great that it causes damage around you. You replenish your health with the blood of the enemy.
Ultimate Rage 100 Berserker 0 300 180,300 Increases your attack by 55% for 3 minutes.
Life Leech 110 Berserker 0 300 225,000 Sucks the blood of your enemies on every attack, regenerating a percentage of the damage dealt. Lasts 3 mins.
Great Blood Shield 120 Berserker 0 250 265,000 Creates a great blood shield that protects you in 40% of spell damages. Lasts 3 minutes.
Great Bleeding 130 Berserker 0 600 340,000 Bleeds out dispelling some negative spells, removing all negative buffs from you and blocking 75% of negative spells for 5 seconds.
Great Spell Shield 140 Berserker 0 500 410,000 Creates a shield that has a 25% chance to absorb a spell damage. Lasts for 10 minutes.
Ultimate Infuriate 150 Berserker 50 300 500,700 You go berserk. The raging energy is so great that it causes damage around you. You replenish your health with the blood of the enemy.
Wrath 160 Berserker 0 400 595,000 You have reached the ultimate wrath state. Increases your attack by 60% for 3 minutes.
Fury Haste 170 Berserker 0 450 683,100 Your enemy really made you mad. You let it all out. Makes you chase your enemies a lot faster for 5 seconds.
Blood Armor 180 Berserker 0 400 830,000 Creates a blood armor that protects you in 50% of spell damages. Lasts 3 minutes.
Axe Catapult 190 Berserker 50 250 915,000 Skillfully catapults an axe on a target, dealing damage.
Soul Leech 200 Berserker 0 500 1,120,300 Sucks the blood of your enemies on every attack, regenerating a percentage of the damage dealt. Lasts 3 mins.
Great Blood Crust 210 Berserker 0 170 1,167,900 With your own blood and the blood of your enemies, you create this thick blood crust which increases your armor by 50% for 6 minutes.
Ultimate Adrenaline 220 Berserker 0 275 1,329,100 Reduces your attack delay by 50% for 6 minutes.
Great Blood Armor 235 Berserker 0 750 1,570,100 Creates a blood armor that protects you in 50% of spell damages. Lasts 6 minutes.
Great Wrath 250 Berserker 0 750 1,900,300 You have reached the ultimate wrath state. Increases your attack by 60% for 6 minutes.
Great Axe Catapult 265 Berserker 75 450 2,203,775 Skillfully catapults an axe on a target, dealing damage.
Energy Leech 280 Berserker 0 900 2,615,500 Sucks the blood of your enemies on every attack, regenerating a percentage of the damage dealt. Lasts 6 mins.
Supreme Infuriate 300 Berserker 75 500 3,180,300 You go berserk. The raging energy is so great that it causes damage around you. You replenish your health with the blood of the enemy.
Sharp Bolt 2 Hunter 20 0 10 Shoots a sharp bolt on a target, dealing damage.
Rapid Arrows 2 Hunter 15 0 10 Casts a spell on your weapon, shooting faster. Lasts 30 seconds.
Ink Mark 10 Hunter 30 0 10 Marks your enemies with a special ink, making it easier to see and hit. Considers at least 50% of your maximum attack when calculating the physical damage, for 3 minutes.
Aim 17 Hunter 50 0 2,990 Makes some modifications to your weapon, adding 1 of range to it for 3 minutes.
Small Invisible 18 Hunter 65 0 3,300 Becomes almost invisible on the scenario for 30 seconds. It will be hard to see you but it will not be impossible. Dodges 10% of attacks and spells.
Windrun 22 Hunter 150 0 5,200 You have learned to manipulate the wind in your favor in such a way that your enemies can't keep up with your agility. You become 35% faster for 5 seconds, and attacks and spells have a 20% chance of missing you.
Burst Arrows 25 Hunter 35 0 7,175 You create special arrows to throw at your enemies, causing damage around them.
Focus 30 Hunter 150 0 8,400 Considers at least 60% of your maximum attack when calculating the physical damage, for 3 minutes.
Hunting Net 35 Hunter 35 0 11,600 Slows your enemy and others enemies around, reducing the speed by 25% for 30 seconds.
Accurate Aim 50 Hunter 150 0 25,100 Makes some modifications to your weapon, adding 2 of range to it for 3 minutes.
Great Burst Arrows 60 Hunter 75 0 43,200 You create great special arrows to throw at your enemies, causing damage around them.
Rapid Bolts 67 Hunter 100 0 56,050 Casts a spell on your weapon, shooting faster. Lasts 90 seconds.
Great Windrun 72 Hunter 400 0 68,900 You have learned to manipulate the wind in your favor in such a way that your enemies can't keep up with your agility. You become 40% faster for 5 seconds, and attacks and spells have a 35% chance of missing you.
Perfect Focus 75 Hunter 300 0 71,350 Considers at least 70% of your maximum attack when calculating the physical damage, for 3 minutes.
Great Invisibility 80 Hunter 235 0 82,900 Becomes invisible for 60 seconds. It will be hard to see you but it will not be impossible. Dodges 10% of attacks and spells.
Great Hunting Net 90 Hunter 75 0 115,000 Slows your enemy and others enemies around, reducing the speed by 50% for 30 seconds.
Perfect Aim 100 Hunter 300 0 180,300 Makes some modifications to your weapon, adding 3 of range to it for 3 minutes.
Piercing Bolt 110 Hunter 75 0 210,100 Shoots a piercing bolt on a target, dealing damage.
Third Eye 120 Hunter 450 0 287,100 You are in deep focus. The focus is so big that you have now a third eye. Considers at least 80% of your maximum attack when calculating the physical damage, for 3 minutes.
Stun 130 Hunter 150 0 340,500 With a powerful strike at your enemie's back, you make them 100% slower for 10 seconds.
Ultimate Burst Arrows 140 Hunter 175 0 412,000 You create the best special arrows to throw at your enemies, causing damage around them.
Supersonic Bolts 150 Hunter 300 0 510,800 Casts a spell on your weapon, shooting faster. Lasts 180 seconds.
Ultimate Hunting Net 160 Hunter 125 0 598,000 Slows your enemy and others enemies around, reducing the speed by 75% for 30 seconds.
Ultimate Windrun 170 Hunter 700 0 701,000 You have learned to manipulate the wind in your favor in such a way that your enemies can't keep up with your agility. You become 45% faster for 5 seconds, and attacks and spells have a 40% chance of missing you.
Fourth Eye 180 Hunter 600 0 800,500 You are in the ultimate focus. The focus is so big that you have now opened your fourth eye. Considers at least 85% of your maximum attack when calculating the physical damage, for 3 minutes.
Honed Bolt 190 Hunter 150 0 900,750 Shoots a honed bolt on a target, dealing damage.
Great Stun 200 Hunter 250 0 1,115,000 With a powerful strike at your enemie's back, you make them 150% slower for 10 seconds.
Subluminal Bolts 210 Hunter 550 0 1,167,900 Casts a spell on your weapon, shooting faster. Lasts 360 seconds.
Ultimate Aim 220 Hunter 550 0 1,329,100 Makes some modifications to your weapon, adding 3 of range to it for 6 minutes.
Ultimate Invisibility 235 Hunter 500 0 1,570,100 Becomes invisible for 180 seconds. It will be hard to see you but it will not be impossible. Dodges 10% of attacks and spells.
Great Honed Bolt 250 Hunter 250 0 1,900,300 Shoots a honed bolt on a target, dealing damage.
Fifth Eye 265 Hunter 950 0 2,203,775 You are in the ultimate focus. The focus is so big that you have now opened your fifth eye. Considers at least 85% of your maximum attack when calculating the physical damage, for 6 minutes.
Supreme Burst Arrows 285 Hunter 275 0 2,709,225 You create the best special arrows to throw at your enemies, causing damage around them.
Ultimate Stun 300 Hunter 350 0 3,180,300 With a powerful strike at your enemie's back, you make them 200% slower for 10 seconds.
Supreme Hunting Net 315 Hunter 175 0 3,600,000 Slows your enemy and others enemies around, reducing the speed by 75% for 30 seconds.
Enemies Track 20 Hunter, Alchemist 95 0 4,080 Reveals invisible enemies creatures around you.
Fire Spit 2 Mage 20 0 10 Spits fire on your enemy, dealing damage to the target.
Intimidation 10 Mage 50 0 10 Intimidates an enemy, reducing its attack by 10% for 30 seconds.
Voodoo 10 Mage 50 0 10 Curses an enemy, reducing its spell power by 10% for 30 seconds.
Sacrifice 18 Mage 0 50 3,900 Sacrifices part of your health for some mana points.
Ignition 20 Mage 100 0 4,400 Ignites your opponent dealing damage over time for 30 seconds.
Poisonous Smoke 21 Mage 100 0 5,000 You blow poisonous smoke that deals damage over time to creatures around you.
Fire Ball 30 Mage 30 0 8,400 Summons a fire ball that inflicts damage to a target.
Fire Explosion 35 Mage 140 0 10,880 Summons lots of fire balls, dealing damage around you.
Summon Synergy 40 Mage 200 0 14,960 Gets into synergy with your summons. For each summon you have, increases your spell power by 5%. Lasts 3 minutes.
Lava Spit 51 Mage 40 0 25,300 Spits lava dealing damage to a target.
Vulcan 58 Mage 290 0 34,800 Summons lava balls.
Death Call 62 Mage 80 0 42,750 Hypnotizes the enemy soul, dealing damage.
Thunderstorm 65 Mage 360 0 48,550 Casts a thunderstorm dealing damage.
Burn 68 Mage 200 0 56,300 Burns your opponent dealing damage over time for 45 seconds.
Terror 70 Mage 100 0 70,020 Terrifies an enemy, reducing its attack by 20% for 30 seconds.
Death Scream 80 Mage 150 0 92,900 Deals a big quantity of damage to an enemy.
Oblation 88 Mage 0 200 125,220 Sacrifices part of your health for some mana points.
Contaminated Smoke 90 Mage 200 0 122,000 You blow contaminated smoke that deals damage over time to creatures around you.
Curse 95 Mage 200 0 150,240 Curses an enemy, reducing its spell power by 20% for 30 seconds.
Solar Spectra 100 Mage 700 0 180,300 Creates a range of violent and devastating energy. Deal a great quantity of damage to an enemy.
Sudden Death 110 Mage 180 0 204,900 Deals a great quantity of damage to an enemy.
Demon Invocation 120 Mage 500 0 260,000 Summons a friendly creature that will attack your enemies. A demon will be invoked.
Horror 125 Mage 300 0 301,890 Sends the enemy into a state of horror, reducing its attack by 30% for 30 seconds.
Fourth Degree Burn 130 Mage 300 0 350,000 Burns your opponent dealing damage over time for 60 seconds.
Rotten Smoke 140 Mage 300 0 405,000 You blow a poisonous smoke that deals damage over time to creatures around you.
Skeleton Invocation 150 Mage 750 0 550,400 Summons a friendly creature that will attack your enemies. A skeleton warrior will be invoked.
Hex 160 Mage 400 0 500,770 Curses an enemy, reducing its spell power by 30% for 30 seconds.
Hecatomb 170 Mage 0 400 701,230 Sacrifices part of your health for some mana points.
Reaper 180 Mage 300 0 823,500 Death is coming. Deals a great quantity of damage to an enemy.
Fifth Degree Burn 185 Mage 450 0 901,700 Burns your opponent dealing damage over time for 60 seconds.
Nightmare 190 Mage 500 0 989,635 Sends the enemy into a semi-sleeping state full of nightmares, reducing its attack by 40% for 30 seconds.
Radioactive Smoke 195 Mage 450 0 1,010,200 You blow radioactive smoke that deals damage over time to creatures around you.
Holy Invocation 200 Mage 1,000 0 1,100,500 Summons a friendly creature that will attack your enemies. A monk will be invoked.
Great Summon Synergy 205 Mage 500 0 1,170,500 Gets into synergy with your summons. For each summon you have, increases your spell power by 10%. Lasts 3 minutes.
Witchcraft 210 Mage 600 0 1,260,200 Curses an enemy, reducing its spell power by 40% for 30 seconds.
Mortem 220 Mage 450 0 1,429,100 Death has arrived. Deals a great quantity of damage to an enemy.
Angelus Call 230 Mage 900 0 1,604,500 You manipulate life and death, summoning for angels. Casts a holy wave dealing damage.
Lava Invocation 240 Mage 1,500 0 1,800,400 Summons a friendly creature that will attack your enemies. A lava golem will be invoked.
Holy Flames 250 Mage 600 0 2,036,650 Your ability with life and death allows you to summon the holy flames. Burns your opponent dealing damage over time for 60 seconds.
Death Smoke 260 Mage 600 0 2,310,800 You kissed death, and you blow a poisonous smoke that deals damage over time to creatures around you.
Demon's Blazon 270 Mage 1,200 0 2,560,400 Manipulating fire, earth, water, air, time and heaven, creates the most devastating energy ever seen. Deal a great quantity of damage to an enemy.
Limbo 280 Mage 700 0 3,010,540 Sends the enemy into a deep sleep state, reducing its attack by 50% for 30 seconds.
Macumba 290 Mage 800 0 3,123,400 Curses an enemy, reducing its spell power by 50% for 30 seconds.
Dragon Invocation 300 Mage 2,000 0 3,610,390 Summons a friendly creature that will attack your enemies. A dragon will be invoked.
Great Mortem 330 Mage 650 0 4,171,500 Death has arrived. Deals a great quantity of damage to an enemy.
Fatal Smoke 340 Mage 750 0 4,542,700 You kissed death, and you blow a fatal smoke that deals damage over time to creatures around you.
Incubus 350 Mage 900 0 4,935,300 Sends the enemy into a deep sleep state full of nightmares, reducing its attack by 60% for 30 seconds.
Black Magic 360 Mage 1,000 0 5,375,000 Curses an enemy, reducing its spell power by 60% for 30 seconds.
Devil's Blazon 370 Mage 1,800 0 5,787,100 Manipulating fire, earth, water, air, time and heaven, creates the most devastating energy ever seen. Deal a huge quantity of damage to an enemy.
Sixth Degree Burn 380 Mage 750 0 6,247,500 Burns your opponent dealing damage over time for 60 seconds.
Ultimate Mortem 390 Mage 850 0 6,731,700 Death has arrived. Deals a great quantity of damage to an enemy.
Devil Invocation 400 Mage 2,500 0 7,240,300 Summons a friendly creature that will attack your enemies. A devil will be invoked.
Ultimate Summon Synergy 410 Mage 800 0 7,560,100 Gets into synergy with your summons. For each summon you have, increases your spell power by 15%. Lasts 3 minutes.
Meditation 15 Mage, Alchemist 50 0 3,000 Meditates for a minute. Regenerates health and mana at a 5 times faster rate, but the effects are cancelled if you move.
Cancel Mana Shield 23 Mage, Alchemist 50 0 5,045 Cancels the mana shield if active.
Mana Shield 23 Mage, Alchemist 100 0 5,045 Creates a shield made by your own mana, preventing damage to your health from direct attacks and spells. Lasts 30 seconds.
Undead Invocation 26 Mage, Alchemist 100 0 6,110 Summon a friendly creature that will attack your enemies. A ghoul will be invoked.
Advanced Meditation 46 Mage, Alchemist 100 0 20,000 Meditates for a minute. Regenerates health and mana at a 10 times faster rate, but the effects are cancelled if you move.
Iron Invocation 50 Mage, Alchemist 250 0 25,100 Summons a friendly creature that will attack your enemies. A cyborg will be invoked.
Great Mana Shield 55 Mage, Alchemist 250 0 30,150 Creates a shield made by your own mana, preventing damage to your health from direct attacks and spells. Lasts 3 minutes.
Big Haste 75 Mage, Alchemist 310 0 81,350 Makes you a lot faster for 30 seconds.
Ultimate Meditation 82 Mage, Alchemist 150 0 91,000 Meditates for a minute. Regenerates health and mana at a 15 times faster rate, but the effects are cancelled if you move.
Ultimate Mana Shield 300 Mage, Alchemist 475 0 3,250,000 Creates a shield made by your own mana, preventing damage to your health from direct attacks and spells. Lasts 6 minutes.
Supreme Meditation 310 Mage, Alchemist 400 0 3,500,000 Meditates for a minute. Regenerates health and mana at a 30 times faster rate, but the effects are cancelled if you move.
Excellent Cure 85 Mage, Alchemist, Hunter 150 0 94,550 Heals you with an excellent amount of health.
Ultimate Cure 145 Mage, Alchemist, Hunter 250 0 454,275 Heals you with a final amount of health.
Small Aid 10 Mage, Hunter, Alchemist 25 0 1,520 Heals any friendly target, or you, for a small amount of health.
Cure 44 Mage, Hunter, Alchemist 75 0 17,800 Heals you with a medium amount of health.
Great Cure 60 Mage, Hunter, Alchemist 95 0 42,300 Heals you with a great amount of health.
Sword Throw 2 Warrior 10 0 10 Skillfully throws a sword on a target, dealing damage.
Knight's Challenge 2 Warrior 5 0 10 You were challenged for a duel. Reduces your attack delay by 20% for 30 seconds.
Charge Back 10 Warrior 40 0 10 Immediately counters every weapon attack against you with a swift strike based on your base armor. The damage is physical and unblockable. Lasts 3 minutes.
Mind Shield 15 Warrior 40 0 2,520 Focus your mind on the defense skills, increasing defense by 50% for 3 minutes.
Basic Armor 17 Warrior 40 0 2,990 Reinforces your defense by 100%. This spell is canceled if you move. Lasts 10 minutes.
Small Anti-Swap 20 Warrior 50 0 4,080 You stand your ground and cannot be moved. Players level 70 or less and a few creatures cannot swap with you for 10 seconds, or until you move.
Warrior Cure 25 Warrior 30 0 5,740 Heals you for a good amount of health.
Souls Shield 27 Warrior 100 0 8,100 You invoke your ancestors for protection. They protect you from 20% of spell damages. Lasts 3 minutes.
Return 30 Warrior 75 0 8,400 Immediately counters every weapon attack against you with a swift strike, inflicting 20% of the damage inflicted to you plus some more based on your base armor. The damage is physical and unblockable. Lasts 3 minutes.
Call 33 Warrior 100 0 9,900 Call your enemies and keep them close.
Hard Armor 35 Warrior 80 0 10,880 Reinforces your defense by 125%. This spell is canceled if you move. Lasts 10 minutes.
Stomp 38 Warrior 100 0 17,500 With a powerful stomp, you deal damage around you. It affects your enemies so much that they are shaken by it, and they get 100% slower for 5 seconds.
Great Knight's Challenge 50 Warrior 50 0 25,000 You were challenged for a great duel. Reduces your attack delay by 35% for 30 seconds.
Anti-Swap 55 Warrior 120 0 36,000 You stand your ground and cannot be moved. Players level 120 or less and some creatures cannot swap with you for 10 seconds, or until you move.
Great Return 60 Warrior 130 0 42,300 Immediately counters every weapon attack against you with a swift strike, inflicting 30% of the damage inflicted to you plus some more based on your base armor. The damage is physical and unblockable. Lasts 3 minutes.
Perfect Armor 70 Warrior 150 0 52,880 Reinforces your defense by 150%. This spell is canceled if you move. Lasts 10 minutes.
Pure Mind Shield 80 Warrior 110 0 91,500 Focus your mind on the defense skills, increasing defense by 70% for 3 minutes.
Ultimate Knight's Challenge 90 Warrior 110 0 121,500 You were challenged for an ultimate duel. Reduces your attack delay by 50% for 30 seconds.
Great Stomp 100 Warrior 200 0 165,000 With a powerful stomp, you deal damage around you. It affects your enemies so much that they are shaken by it, and they get 100% slower for 5 seconds.
Sword Toss 110 Warrior 100 0 225,000 Skillfully toss a sword on a target, dealing damage.
Great Anti-Swap 120 Warrior 260 0 285,000 You stand your ground and cannot be moved. Players level 350 or less and creatures cannot swap with you for 10 seconds, or until you move.
Supreme Armor 130 Warrior 200 0 380,000 Reinforces your defense by 200%. This spell is canceled if you move. Lasts 10 minutes.
Ultimate Return 140 Warrior 220 0 430,500 Immediately counters every weapon attack against you with a swift strike, inflicting 40% of the damage inflicted to you plus some more based on your base armor. The damage is physical and unblockable. Lasts 3 minutes.
Great Weapon Shield 150 Warrior 200 0 550,100 Creates a shield that has a 25% chance to absorb a weapon damage. Lasts for 10 minutes.
Elite Mind Shield 160 Warrior 170 0 660,000 Focus your mind on the deffense skills, increasing defense by 90% for 3 minutes.
Holy Armor 170 Warrior 300 0 750,000 Reinforces your defense by 250%. This spell is canceled if you move. Lasts 10 minutes.
Reditus 180 Warrior 220 0 830,500 Immediately counters every weapon attack against you with a swift strike, inflicting 50% of the damage inflicted to you plus some more based on your base armor. The damage is physical and unblockable. Lasts 3 minutes.
Sword Catapult 190 Warrior 200 0 900,000 Skillfully catapults a sword on a target, dealing damage.
Ultimate Stomp 200 Warrior 300 0 1,100,000 With a powerful stomp, you deal damage around you. It affects your enemies so much that they are shaken by it, and they get 100% slower for 5 seconds.
Great Souls Shield 210 Warrior 190 0 1,167,900 You invoke your ancestors for protection. They protect you from 20% of spell damages. Lasts 6 minutes.
Supreme Mind Shield 220 Warrior 320 0 1,329,100 Focus your mind on the deffense skills, increasing defense by 90% for 6 minutes.
Great Reditus 235 Warrior 420 0 1,570,100 Immediately counters every weapon attack against you with a swift strike, inflicting 50% of the damage inflicted to you plus some more based on your base armor. The damage is physical and unblockable. Lasts 6 minutes.
Supreme Knight's Challenge 250 Warrior 250 0 1,900,300 You were challenged for an ultimate duel. Reduces your attack delay and increases attack by 50% for 30 seconds.
Great Sword Catapult 265 Warrior 300 0 2,203,775 Skillfully catapults a sword on a target, dealing damage.
Supreme Stomp 280 Warrior 400 0 2,615,500 With a powerful stomp, you deal damage around you. It affects your enemies so much that they are shaken by it, and they get 100% slower for 5 seconds.
Supreme Anti-Swap 300 Warrior 600 0 3,180,300 You stand your ground and cannot be moved. Players level 2000 or less and creatures cannot swap with you for 10 seconds, or until you move.
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